[Coco] Fwd: The 1 to 2K Adventure Game Competition (Game question)

James Dessart james at skwirl.ca
Tue Jun 29 18:48:13 EDT 2004

Thought you guys might be interested in this answer:

Begin forwarded message:

> From: Paul Panks <dunric at gmail.com>
> Date: June 29, 2004 5:41:42 PM EDT
> To: James Dessart <james at skwirl.ca>
> Subject: Re: The 1 to 2K Adventure Game Competition (Game question)
> Hello James,
> I've updated the information on my page to read:
> The 2K size can be either the source coce, or the EXE, BIN, OBJ, PRG,
> ELF or other self-contained, self-running binary. So you can thus
> have, say, a 8K source code listing, so long as the binary format
> doesn't exceed 2.9KB of size. You may also crunch the binary down with
> a compressing program such as UPX or Winzip.
> Sincerely,
> Paul
> On Tue, 29 Jun 2004 16:10:26 -0400, James Dessart <james at skwirl.ca> 
> wrote:
>> Is the 2K limit for source code, or the code, in memory, along with 
>> all
>> data and variables used?
>> James

More information about the Coco mailing list