[Coco] SSC
Roger Taylor
rtaylor at bayou.com
Wed Jul 21 22:26:17 EDT 2004
At 04:30 PM 7/21/2004, you wrote:
>I have a general question for everyone. I never owned a speech or orchestra
>pak. How did it work? Could you use it in conjunction with a multipak and
>other rompaks or is that not workable- don't laugh at my ignorance, I am
>trying to learn :)
The Speech Sound cartridge got very little support. Some Radio Shack games
were made to talk, like The Interbank Incident, but the pak's speech cannot
be fine-tuned or manipulated much at all. It basically sounds like a slow
monotone robot. The music is multi-voice but the synchronization can get
off especially if you're POKEing the code in from a BASIC program. ML code
works better. Sometimes a voice can just get off-track slightly if the pak
is busy while you're POKEing more note commands. You have to wait until
the pak is ready before you can send more commands. There's also a noise
generator that I've used to create percussion and explosion effects in some
of my old experimental games.
----------
Roger Taylor
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