[Coco] Will the *real* artifact colors please stand up?
KnudsenMJ at aol.com
KnudsenMJ at aol.com
Mon Jul 5 15:24:31 EDT 2004
In a message dated 7/5/04 2:11:16 PM Eastern Daylight Time, rtaylor at bayou.com
writes:
> I always thought of the random red/blue artifact issue as a bug in the CoCo
> 1/2 video. I'm not sure if the CoCo 3 has the same problem. If it does,
> then the GIME is probably emulating this by using a random generator.
ISTR that the Coco3 has a more thorough power-on reset in its GIME, hence
will always come up the same color. No random number generator, but some games
were written so that if you held the ESC key while switching on, the opposite
clock phase would be re-initialized in the GIME to reverse the colors.
Maybe that ESC trick was coded into the Super-Extended BASIC ROM, so that it
would work on old Coco 1/2 games? Been a long while. --Mike K.
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