[Coco] Interbank Incident
dcathcart at ns.sympatico.ca
Tue Feb 17 07:08:01 EST 2004
In the same thought, I think it says volumes if you are still trying to
solve a game years after first playing it. Talk about staying power!!
Who can forget Leisure Suit Larry? Let's hope that the latest installment
has all the original charm!
And, of course, Space Quest!!!! Probably the funnest of all the Quest
series! Man, makes me yearn for the golden days of computer gaming.
----- Original Message -----
From: "Roger Taylor" <rtaylor at bayou.com>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Tuesday, February 17, 2004 12:08 AM
Subject: Re: [Coco] Interbank Incident
> I'd like to have a complete walk-thru for solving the Interbank Incident
> game, my all-time favorite CoCo game. For some reason, I became addicted
> to this game about 12 years ago. Every time I played it, I had a certain
> Led Zeppelin album playing over and over. I don't care too much for the
> music anymore, but there's no reason why a game has to be so dern hard to
> solve. It was old when I bought it and it still hasn't been solved. In
> fact, none of the graphics/text adventures were solved. I spent more time
> programming and I'd play a game sometimes to ease the nerves.
> Kings Quest III was another hit over here and even with a walk-thru, I
> never did solve it for some reason. I think the old idea of making
> somebody play your game for 5 years before they learn how to solve it is
> silly, so I would never endorse or even attempt to create something that
> wouldn't pay the customer back in some way, like letting him win.
> I think the adult Leisure Suit Larry game is probably an exception to
> even though I never owned it or played it. Attempting to get the girls
> would be fun enough even if I never won the game, whatever that means! :)
> At 05:28 PM 2/16/2004 -0500, you wrote:
> >Rogelio Perea wrote:
> >>Did you ever complete Koronis Rift?. In several attempts I made it to
> >>final red ship and it just stood there... no matter what I threw at it
> >>from the upgraded arsenal nothing happened, it just kept on firing back
> >>to me, my shields were up to snuff though so they withstood the red
> >>grounded saucer attacks, but I never figured out what weapon I could
> >>missed in the earlier rounds of Rift.
> >>-=[ Rogelio ]=-
> >Drum roll, and the answer is ....!!!
> >Once you get to the final or mother ship, you need to send over a bomb
> >with the robot. There is a good chance that you had disassembled all your
> >bombs (3 I think) because you assumed they had no purpose in the game.
> >Coco mailing list
> >Coco at maltedmedia.com
> Roger Taylor
> Coco mailing list
> Coco at maltedmedia.com
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