[Coco] Basic-09
Kevin Diggs
kevdig at hypersurf.com
Wed Aug 11 14:38:22 EDT 2004
Hi,
From what I remember Basic09 was very cool. Dump ROM
Basic now. If any graphics commands are missing you can write
them in C or assembler and easily interface them to Basic09.
MUCH MUCH MUCH easier than interfacing ROM Basic to assembly!
Only thing to watch out for is that nasty 8k page size!
The only draw back I can come up with is (someone cor-
rect me if I'm wrong) the first argument to the functions is a
string indicating the function to perform. Unless they do some
clever hashing this can't help performance. The existence of
integer variables probably more than makes up for this potential
problem.
One of the things I'd like to try is to port coco maze to Basic09 and
compare the speed to the assembly version.
kevin
Robert Gault wrote:
> Robert Emery wrote:
>
>>>>> There is little in the ROMs that is not done better in OS-9.
>>>>
>>>>
>>>> Does that include hi-res graphics?
>>>>
>>>
>>> Yes but any effort at graphics is highly dependent on the programmer.
>>> Basic-09 has many high res graphics commands.
>>
>>
>>
>> real commands? not like display followed by 47 psuedo random numbers...?
>>
> Are you sure you are not complaining about the RSDOS DRAW command? :)
>
> I won't list every Basic-09 graphic command but here are some: point,
> line, box, bar, circle, ellipse, arc, fill, pattern, logic, scaling,
> get, and put.
>
> They do have different syntax from RSDOS but not unreasonable.
>
>
>
>
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