[Coco] CoCo GUI
Frederick D Provoncha
elderpav at juno.com
Tue Aug 10 23:58:54 EDT 2004
I should probably throw my 2 cents in on this topic:
I actually like Multi-Vue. The only problem I see is that it needs more
features. If we use Gshell 1.26 as a starting point, and add more
features to it, I think it could be all that I would ever want in a Coco
OS-9 GUI. At the very least, any new GUI should try to be compatible with
Multi-vue (i.e. use .aif files and Multi-Vue icons and use the env.file
in the SYS directory)
What I'd like to see added is the ability to customize the content of the
pull-down menus by adding more commands. I think that it should be
possible to add quite a few additional OS commands to the pull-down
menus.
Fred Provoncha
On Tue, 10 Aug 2004 19:19:43 -0500 Allen Huffman <alsplace at pobox.com>
writes:
> Okay, in order to keep 100% compatibility, and since OS-9 has no
> (released) provision for moveable, resizable windows, and since we
> probably don't want to do an entire new window driver ... (do we?)
> ...
>
> The CoCo GUI could basically be a program launcher -- Windows
> Explorer,
> Mac OS Finder, etc -- with the ability to browse files, do standard
>
> desktop things like copy/move/cut/paste. Drag and drop to a printer
>
> icon to print. Pull down menus, windows, etc. Apps could be
> written
> to live inside of this environment, but clicking on other types of
> apps
> could transparently launch them -- in their own screen (CLEAR to
> flip
> to that screen, for example).
>
> Now, some things could be made to run on this GUI if we actually
> built
> it to use OS-9 L2 Windowing, just like MultiVue.
>
> So I guess --- what's the thought? Ground up replacement, running
> old
> programs on their own old style windows? Or MultiVue replacement,
> using the Tandy Windowing environment with a new GUI on that?
>
> A
>
>
> --
> Coco mailing list
> Coco at maltedmedia.com
> http://five.pairlist.net/mailman/listinfo/coco
>
>
More information about the Coco
mailing list