[Coco] Re: Re: Kyum-Gai OS-9 version

Mark Marlette mmarlett at isd.net
Wed Aug 4 08:06:46 EDT 2004


At 08:01 AM 8/4/2004 -0400, you wrote:

Charlie,

Alan Dekok did do a port of Thexder to OS-9 IIRC...

Regards,

Mark
Cloud-9


>Well,  he did a great job porting the game. I am really enjoying this and
>Leisure Suit Larry right now.
>
>Thexder is a great game. An OS-9 port would have been great. My biggest
>problem with Thexder is that it never really ends. After you beat it, you
>start over and I'm not sure if it's any harder the 2nd time around. Still a
>very fun game.
>
>The game I never understood was Slipheed. Its so lame, I don't see how it
>was released.
>
>Charlie
>
>"Allen Huffman" <alsplace at pobox.com> wrote in
>message news:26802B48-E5A6-11D8-92DF-00039384D63C at pobox.com...
> > If I recall, Kevin Darling did the port of Kyum-Gai to OS-9 as a dare
> > -- kinda like, "Anything can be ported; send it to me and I will show
> > you" thing.  Kyum-Gai was already really really slow to being with, so
> > it seems to have worked out.
> >
> > Alan DeKok, I think it was (?), noted that the cartridge game Thexder
> > appeared to have been written for OS-9 (I guess they planned for it to
> > be a disk game, and all disk games in that era had to run under OS-9)
> > -- he said something about it using OS-9 type parameter blocks and
> > such.  It makes me wonder how difficult it would be to port that to
> > OS-9.
> >
> > A
> >
> >
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> >
>
>
>
>
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