[Coco] Re: the XRGB-2+ upscan converter

Charlie chazbeenhad at hotmail.com
Tue Aug 24 21:49:59 EDT 2004


Excellent news.

If enough coco fans buy this device, would you make a web page with pictures
showing what you had to change to make it work?

Charlie

<RJRTTY at aol.com> wrote in message
news:19e.28844cfe.2e5d47ef at aol.com...

>

>

> OK ladies and germs,

>

> I have received the XRGB-2 converter from Pacific Game Tech

> LTD. based in Hong Kong and here is the story:

>

> When I first opened the box and looked at the owners manual

> my heart sunk. The thing was written in chinese or japanese or

> whatever. I figured I was in for a tough time for sure. A closer

> look however revealed a lot of simple but informative line

> diagrams and isolated english words like "RGB" and

> "Video" occuring at strategic places throughout the manuall.

> The first thing I did was try the simplest hookup, namely

> composite video in. One of the concerns I had was that this

> device might use the same chip and technique of the infamous

> Matco converter. That thing was no better than a hookup to a

> standard TV. When I connected this box up and powered up

> the coco, the quality of the output was equal to that of the CM-8!!!

> I am not exaggerating. I dont know how they did it, but they

> got the same bandwidth through that composite video port as

> the CM-8!! I guess this device is good enough and the CM-8

> is poor enough so that they endup similar in performance.

> The only significant difference in performance i could find between the

> two was when the color-burst signal is turned off for

> monochrome operation. This is the code I used:

>

> 10 poke &hE033,16 :poke &hE03C,19 :poke &hE045,19

> 20 width 32 :palette 12,63 :palette 13,0 :cls

> 30 width 80 :palette 0,0 :palette 8,63 :cls1

>

> This code turns the color burst signal off and sets up an 80-column

> screen with white text on a black backround. The XRGB converter

> would either flicker at a rate of about 3 or 4 times a second

> or would stablize and wash out with artifact colors. It's like

> it could not decide were to "settle" when generating the display. If you

> execute a sound command the display would flicker and the

> text would be ultra sharp for the duration of the command then

> return to the stable but washed out color artifacted display when the

> command finished. I tried to attenuate the video output of the coco

> thinking that maybe it was overdriving the converter, but the result was

> that it would stay in the flickering condition all the time.

> But if you delete line 10 in the above code and just set the white

> forground and black backround, the converter display had the

> same performance of the CM-8. There was only the slightest

> artifacting from the converter, almost imperceptable. You can

> adjust the converters programmable features to minimize this. With

> any color combination, this converter's composite video performance

> is outstanding to put it mildly. I guess the conversion process of this

> device depends on ,in some way, the color burst signal for stability.

>

> All this is good but it does not justify the cost of the XRGB

converter.

> Now it was time to move on to the RGB input. The manuall called it the

> "game-in" input. The manual included the pinouts labeled in

> english (thank god ! ). The connector plugged into the box and

> was terminated with 5 RCA audio style female connectors. Two

> were actually for left and right stereo audio. The other three were

> for the three video signals and logically colored according to the signal,

> Red, Green, and Blue. This is were things get strange. Remember,

> I'm feeling my way around in the dark with the language barrier. I

> noticed there wasn't any input for the horizontal or vertical synch

> signals. It occured to me that maybe they would be combined

> on the green input or something like that. (I had to go back to

> school about the varies video standards to make sure I wasn't

> missing something). So I hooked up the signal lines with an opened

> ended cable I keep for the coco for experiments like this and tried

> various configurations with no luck. I could see the display was

> correct but there was no signal synch occurring. Just the rolling

> display. I took another look at the diagram and it showed the synch

> input on a certain pin on the connector but there was no connection

> to it for that pin! So I decided to disassemble the connector. This

> turned out to be easy. A plastic nut that screwed onto the connector

> held it together. Once removed, it came apart into two pieces revealing

> the solder lugs inside the connector. I don't know if it was some kind

> of design error or what but the pin that, according to the diaghram,

> was supposed to carry the synch signals wasn't hooked up to

> anything!!

> To make a long story short, I soldered a wire to that pin and

> brought it out from the connector. After some scope time and

> a few educated guesses, I determined that the synch signals

> from the coco needed to be hooked up to a nor gate (74LS02) and

> the output of that connected to the newly installed wire. Upon

> powering up the converter and the coco, I saw what I had been

> hoping for, an SVGA image of the coco screen. It looked every

> bit as good as the screen of an emulator on a modern machine.

> All color combinations and modes where sharp and clear (including

> the color burst off - monochrome mode described above). I may

> get in contact with the manufactures to see what the deal is

> with the missing input. It could be that that input is rarely used over

> there and they are unaware of the flaw.

>

> So this device works extremely well with the coco. The only

> problems are the cable hack and the high price. You should

> know that this is an extremely well built and feature packed

> converter. You can program almost every aspect of its

> operation. You can adjust its scanning behavior to match

> it to almost any monitor. You can control the gain of the

> red, blue and green signals independently of each other. Heck,

> there are even adjustments for stuff I know nothing about. (what

> the heck is "gamma" anyway?). This converter can sync to

> either 31khz or 47khz. Could the latter one be for large LCD screens?

> It has the composite video, RGB, S-video and another input I

> don't recognize right off hand. It even routes audio to your

> PC's speackers. And It all can be controlled with a remote with

> the size and dimensions of a credit card.

>

> If any one decides to get this converter, I can provide details on

> the cable hack. It was hard to find but easy to do. I'll do the mod

> for free if not to many people want it, just send me the cable.

>

> This device is not the ideal solution for the coco. We need a

> box that simply connects to the coco without all the unnessacary

> bells and whistles at about 1/3 the price. But this devices does do

> exactly what I think everybody is looking for.

>

>

> Vital statistics: Manufacturer ---- Pacific Game Technology Ltd.

> 93 Kwai Fuk Road

> Broadway Centre,

Unit

> B, 17/F

> Kwai Chung, NT

> Hong Kong

>

> Price + shipping - 209.00

>

> email ---------------- www.lik-sang.com

>

> Peace,

>

> Roy R Justus

> rjrtty at aol.com

>

> --

> Coco mailing list

> Coco at maltedmedia.com

> http://five.pairlist.net/mailman/listinfo/coco

>







More information about the Coco mailing list