[Coco] GIF
Roger Taylor
rtaylor at bayou.com
Sat Dec 20 00:55:56 EST 2003
At 12:39 AM 12/20/2003 -0500, you wrote:
>In a message dated 12/19/03 2:55:45 PM Eastern Standard Time,
>rtaylor at bayou.com writes:
>
> > I will be glad to give a tutorial on how to decode or encode GIFs so I can
> > get my mind of these crazy web server issues.
> > The only part of the file that is complex is the LZW algorithm, and even
>it
> > is quite simple once you visualize how it works.
>
>Roger, the LZW I could sort of figure out. But what I meant is that the doc
>you forwarded to me did not tell exactly how the bits were packed, so I could
>not use it as a basis for writing a program to decode GIF.
>
>Anyway, I suspect that BMP would be a better place to start.
>
>What I really need is some sort of RLE (Run-Length Encoding) which is most
>efficient for black-and-white music scores. Thanks, Mike K.
I actually have my own RLE decoder and encoder routines. I never put the
encoder into P-3. This is the Compuserve RLE format. Lord knows there's
plenty of new formats by the same name now.
Robert Gault wrote a BMP decoder for P-3 which works great. He has more
hands-on experience with the low-levels of this format. I was too busy
trying to squash my GIF encoder bug that showed up somehow over the past
year, so I didn't play too much of a part in the actual BMP decoding stuff
in his driver.
BMP files are not compressed, to the best of my knowledge. :(
I can forward my RLE stuff to you but the commenting is poor. It's pretty
short code, though. Oh!! What about the ColorMAX format? That's a rather
simple 16-color RLE format, and might be the best choice for your project.
Even the .RAT format is fairly simple, based on run-length.
----------
Roger Taylor
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