[arg_discuss] Topic of the Week Aug. 17: Ghost Players
O'Donnell, Dean M
dodo at WPI.EDU
Mon Aug 17 12:14:45 EDT 2009
As used at ARGFest, it was a term denoting "players" who were actually controlled by the PMs.
So if the real players got stuck on a puzzle, the Ghost Player could send a hint as if he just had a brainstorm.
Dean
________________________________________
From: arg_discuss-bounces at igda.org [arg_discuss-bounces at igda.org] On Behalf Of Hugh Davies [marcus.helm at gmail.com]
Sent: Monday, August 17, 2009 11:46 AM
To: Discussion list of the IGDA ARG SIG
Subject: Re: [arg_discuss] Topic of the Week Aug. 17: Ghost Players
I'm assuming Ghost Player are those uncommitted followers of a games
narrative who rarely make their presence known.
A ludic term for lurking?
hugh
On Mon, Aug 17, 2009 at 4:39 PM, Nathan Mishler <nathan at studiocypher.com>wrote:
> Okay.
>
> Hmm. Define Ghost Players?
>
> On Mon, Aug 17, 2009 at 10:08 AM, Andrea Phillips<andrhia at gmail.com>
> wrote:
> > The topic of "Ghost Players" came up at ARGfest.
> >
> > Discuss.
> >
> > --
> > Andrea Phillips
> > http://www.aaphillips.com
> > AIM: Andrh1a * Skype: Andrhia
> > Words * Culture * Interaction
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>
>
>
> --
> Nathan Mishler
> Studio Cypher, LLC
> "Curious Games for Curious People"
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> (812) 361-5981
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