[arg_discuss] the umbrella (was RE: arg list)
Wendy Despain
wendeth at wendydespain.com
Fri Apr 3 14:31:51 EDT 2009
It sounds like maybe you're looking for "mind mapping" software. Do a
google search on "mind map" and see if any of the links there are
suitable.
Wendy Despain
quantumcontent.com
On Fri, April 3, 2009 10:26 am, Brian Clark wrote:
> Forking this off of "the arg list" discussion, but can't keep my
> fingers out
> of the semantical. Making lists and timelines and databases is great,
> but it
> immediately begs the definition question: what counts as an element
> and what
> doesn't is intrinsic in the discussion.
>
> Personally, I'm past the point of worrying about the semantic parsing
> of
> ARG. I'm far more interested in the concept of the meta-definition,
> the
> umbrella that contains the most stuff that most people thing are "ish"
> and
> how we label that across the whole variety.
>
> I wonder if we wouldn't be served to think about that, and see if we
> can let
> descriptive taxonomy guide the definition. If could envision the
> "ultimate
> solution" the physical equivalent would be -- write down each ARG on a
> card,
> and tape them up to the wall in a way where "more alike" are closer to
> each
> in location than "more different" projects are. Go ahead and throw as
> much
> context as necessary on the cards. Where are the clots of similar
> projects
> and what are their defining traits (and thus, what else is "near" to
> them)?
> Which of the clots fall into "ARG" category, how many into
> "significantly
> ARG-like" and how many into the "tends not to be high-related to
> ARGness"?
>
> Then I think, "there's a dissertation worth of dialog" to make that
> happen,
> even with the right tool. Does any of the existing efforts (wiki on
> through)
> potentially serve as platform adaptable to that kind of "clustering"
> approach?
>
>
>
> -----Original Message-----
> From: arg_discuss-bounces at igda.org
> [mailto:arg_discuss-bounces at igda.org] On
> Behalf Of Steve Peters
> Sent: Friday, April 03, 2009 12:26 PM
> To: Discussion list of the IGDA ARG SIG
> Subject: Re: [arg_discuss] arg list
>
> It seems to me we're trying to reinvent the wheel here, to a certain
> extent.
> While the main interface to ARGDB was never really finished, there is
> already a WIKI there that is a really good start. I think it would be
> much
> more valuable to have actual WIKI space that can give detailed
> information
> about an ARG than to just have a spreadsheet somewhere.
>
> Anyway, the framework's there at http://wiki.argdb.com. It should be
> pretty
> simple to just start editing away and insert info about the games
> we've
> worked on. It'd be nice if someone came up with a standard credit/info
> box
> format for each game, but beyond that, folks can just start editing
> away!
>
> And if there's anyone with programming chops, take a look at the main
> ARGDB
> interface. It's a really good start and if finished would basically be
> an
> IMDB for ARGs if anyone wanted to take it on. :)
>
> Steve
>
>
> --------------------
> Steve Peters
> Founder, No Mimes Media
> http://www.nomimes.com
> mobile: 818.422.4898
> steve at nomimes.com
> twitter: vpisteve
> 34.183042,-118.281252
>
>
> On 4/3/09 9:08 AM, "Wendy Despain" <wendeth at wendydespain.com> wrote:
>
>>
>> Well, I decided not to add the projects I've been involved in,
>> because
>> although I call them ARGs, nobody else can agree on what to call
>> them.
>> They resemble the Lost Experience and Regenesis the most, I suppose.
>>
>> But they happened prior to 2001, and it seemed inappropriate to put
>> them first on this list ordered by date.
>>
>> What agony this kind of list-building is!
>>
>> Wendy Despain
>> quantumcontent.com
>>
>>
>> On Fri, April 3, 2009 9:03 am, Brian Clark wrote:
>>>> I don't know, and it's probably a matter of semantics, whether
>>>> you want to distinguish "ARG" from "ARE".
>>>
>>> We've done such a great job of answering the "what is an ARG"
>>> question
>>> that
>>> we're totally qualified to add "what is an ARE" and "how is an ARE
>>> different
>>> than ARG" to the pile.
>>>
>>> My personal opinion, we lack an umbrella term. Makes it hard for me
>>> parse
>>> out meaning in statements like:
>>>
>>>> one could argue "games" like Cloverfield were AREs as well
>>>
>>> I think that starts to overextend the ARE label as I understand it.
>>> There
>>> was the "hope by the fans" of an E at the end of the AR (which in
>>> this
>>> case
>>> was just F.)
>>>
>>> But I can imagine some umbrella that would contain it.
>>>
>>> -----Original Message-----
>>> From: arg_discuss-bounces at igda.org
>>> [mailto:arg_discuss-bounces at igda.org] On
>>> Behalf Of David Flor
>>> Sent: Friday, April 03, 2009 11:54 AM
>>> To: Discussion list of the IGDA ARG SIG
>>> Subject: Re: [arg_discuss] arg list
>>>
>>> Added the ones I was involved with or are directly familiar with
>>> (White Island, for example), as well as went through and edited
>>> some
>>> that I was very familiar with as a player.
>>>
>>> I don't know, and it's probably a matter of semantics, whether you
>>> want to distinguish "ARG" from "ARE". The Lost Experience was
>>> self-labeled as an "ARE", and one could argue "games" like
>>> Cloverfield
>>> were AREs as well.
>>>
>>> And do you want to list ARGs that have been announced but not
>>> launched
>>> yet, such as our own "Rachel's Walk"?
>>>
>>> Tnx & Rgds...
>>> David Flor
>>> Darklight Interactive
>>> "Omne ignotum pro magnifico"
>>>
>>> On Fri, Apr 3, 2009 at 6:04 AM, <marcus.helm at gmail.com> wrote:
>>>> I've shared a document with you called "arg list":
>>>>
>>>
> http://spreadsheets.google.com/ccc?key=pE0znztln2kmQruQyplrzeA&inv=arg_discu
>>> ss at igda.org
>>>>
>>>> It's not an attachment -- it's stored online at Google Docs. To
>>>> open
>>>> this
>>>> document, just click the link above.
>>>>
>>>> As mentioned earlier this week, I have begun compiling spreadsheet
>>>> of
>>>> ARG's towards getting a listing of the all the brands that have
>>>> worked
>>>> with ARGs as well as a listing of independent ARG's for ARGology.
>>>> Its attached here as an Excel spreadsheet and is very much in the
>>>> draft
>>>> stage.
>>>>
>>>>
>>>> I urge one and all to cast an eye over it, correct mistakes and
>>>> fill
>>>> any missing info including the many games that I appologise for
>>>> not
>>>> including already. Im also open to persuasion about what
>>>> constituties
>>>> and ARG as there are likely to be some contentious inclusions.
>>>> _______________________________________________
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>>>>
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>>
>>
>> Wendy Despain
>> quantumcontent.com
>>
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Wendy Despain
quantumcontent.com
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