[arg_discuss] is ARG just a marketing technique to the press?
Adrian Hon
adrian at mssv.net
Thu Jan 10 19:47:24 EST 2008
On Jan 10, 2008 11:02 PM, Ian Millington <ian at nearworlds.com> wrote:
> On business models, a quick question, because I don't have the
> encyclopedic knowledge of ARGs some here do. Is there any game that
> has made generating revenue for the producers part of the game? So the
> player base is tasked with working out how the developers get paid
> what they need to in order to progress? Could be part of the story
> (John needs to raise X for some in-game event, Jane is running a
> business and needs to stay in business to keep the story alive)? ARGs
> benefit from having a well above average intelligence of players - as
> long as you let people see behind the curtain on the rationale (for
> transparency's sake and to avoid committing fraud) would players do
> it?
We're going to try doing it for charity - this is what Let's Change
the Game is all about, creating an ARG that will raise money directly
for Cancer Research UK. Obviously this is a special case though.
Adrian
--
Adrian Hon - mssv.net
Chief Creative at Six to Start - www.sixtostart.com
Founder of Let's Change the Game - www.letschangethegame.org
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