[arg_discuss] is ARG just a marketing technique to the press?

Adrian Hon adrian at mssv.net
Thu Jan 10 19:47:24 EST 2008


On Jan 10, 2008 11:02 PM, Ian Millington <ian at nearworlds.com> wrote:


> On business models, a quick question, because I don't have the

> encyclopedic knowledge of ARGs some here do. Is there any game that

> has made generating revenue for the producers part of the game? So the

> player base is tasked with working out how the developers get paid

> what they need to in order to progress? Could be part of the story

> (John needs to raise X for some in-game event, Jane is running a

> business and needs to stay in business to keep the story alive)? ARGs

> benefit from having a well above average intelligence of players - as

> long as you let people see behind the curtain on the rationale (for

> transparency's sake and to avoid committing fraud) would players do

> it?


We're going to try doing it for charity - this is what Let's Change
the Game is all about, creating an ARG that will raise money directly
for Cancer Research UK. Obviously this is a special case though.

Adrian

--
Adrian Hon - mssv.net
Chief Creative at Six to Start - www.sixtostart.com
Founder of Let's Change the Game - www.letschangethegame.org


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