[arg_discuss] GDC 2008: Theory of design approach for ARGs
Jason Asbahr
jason at distortionlabs.com
Wed Feb 20 14:59:50 EST 2008
Hey folks,
I might have missed it, but are there any ARG "birds of a feather"
gatherings going on this year at GDC?
Cheers,
Jason
On Feb 18, 2008, at 11:45 AM, Mike Stein wrote:
> While GDC is the topic, are there any talks of note that ARG people
> are interested in?
> I haven't had a chance to look through the GDC schedule, and thought
> I could take advantage of people who do things like plan ahead.
>
> -Mike
>
> On Feb 18, 2008, at 11:40 AM, Adam Martin wrote:
>
>> GDC has started, and I just went to an interesting scattershot talk
>> on
>> game design and future directions, with three panellists.
>>
>> The third one, Pekko Koskinen, was talking about his work on ARG-like
>> game design. Quick-n-dirty writeup here:
>>
>> http://t-machine.org/index.php/2008/02/18/gdc08-scattershots-of-play-potential-of-indie-games-3/
>>
>> Any mistakes or misunderstandings my own :), but Pekko also promised
>> to come along to the ARG group gathering (Thursday, 17:30-18:30), so
>> come along and say hi and ask him what he REALLY meant :).
>>
>> Hope to see lots of you on Thursday if not before...
>>
>> Adam
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>
> Mike Stein
> Grad Student - USC Interactive Media
> 650.283.4623
> mike.j.stein at gmail.com
>
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