[arg_discuss] GDC 2008: Theory of design approach for ARGs

Jason Asbahr jason at distortionlabs.com
Wed Feb 20 14:59:50 EST 2008


Hey folks,

I might have missed it, but are there any ARG "birds of a feather"
gatherings going on this year at GDC?

Cheers,

Jason

On Feb 18, 2008, at 11:45 AM, Mike Stein wrote:


> While GDC is the topic, are there any talks of note that ARG people

> are interested in?

> I haven't had a chance to look through the GDC schedule, and thought

> I could take advantage of people who do things like plan ahead.

>

> -Mike

>

> On Feb 18, 2008, at 11:40 AM, Adam Martin wrote:

>

>> GDC has started, and I just went to an interesting scattershot talk

>> on

>> game design and future directions, with three panellists.

>>

>> The third one, Pekko Koskinen, was talking about his work on ARG-like

>> game design. Quick-n-dirty writeup here:

>>

>> http://t-machine.org/index.php/2008/02/18/gdc08-scattershots-of-play-potential-of-indie-games-3/

>>

>> Any mistakes or misunderstandings my own :), but Pekko also promised

>> to come along to the ARG group gathering (Thursday, 17:30-18:30), so

>> come along and say hi and ask him what he REALLY meant :).

>>

>> Hope to see lots of you on Thursday if not before...

>>

>> Adam

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>

> Mike Stein

> Grad Student - USC Interactive Media

> 650.283.4623

> mike.j.stein at gmail.com

>

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