[arg_discuss] [pm] Mini ARGs
Adrian Hon
adrian at mssv.net
Thu Jan 19 18:20:47 EST 2006
On 19 Jan 2006, at 23:03, despain at quantumcontent.com wrote:
> The idea of a mini ARG is one I hadn't really thought of previously.
> Maybe I'm the only one, but I'd be very interested if you could tell
> us more about how you do this - maybe describe an example of how you
> pack multiple media experiences into 1.5 hours. Are you guiding them?
> Letting them roam for themselves?
>
> I guess my concept of ARG is hung up on the idea of the players
> absorbing it into their everday life, rather than having a preset time
> for a complete experience. (Does that make sense?)
>
> Heh, I think one of the things ARGs could benefit from is a
> standardized vocabulary. IT would make communicating the backside of
> things easier.
I have to admit that I'm not sure what's meant by a Mini ARG either.
I can imagine parallels to murder mystery games or RPGs, but creating
an immersive and at least somewhat believeable cross media experience
must be quite difficult in 1.5 hours.
Having said that, I've heard of some very ARG-like theatrical
experiences where you can roam amongst actors and talk to them while
the story is going on around you.
Adrian
--
Adrian Hon - mssv.net
Executive Producer and Director of Play, Mind Candy
mindcandydesign.com - newmars.com - ibiblio.org/astrobiology
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