[arg_discuss] How long is your dev cycle?
Adam Martin
adam at mindcandydesign.com
Wed Dec 21 12:45:02 EST 2005
Jennifer Nicole Chiment wrote:
> Despite this never ending development
> phase we still launched the game only a half step ahead of the players and
> without a clear picture of where the game was going to go
Has anyone not run an ARG like this? :)
> But what do people think? Is there a bare minimum people would be willing
> to run with (6 weeks?!?)?
1 day to sketch out the end-game, so you know where everything has to
culminate?
/me is not volunteering to try it...
Adam
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