[arg_discuss] How long is your dev cycle?

Adam Martin adam at mindcandydesign.com
Wed Dec 21 12:45:02 EST 2005


Jennifer Nicole Chiment wrote:
> Despite this never ending development
> phase we still launched the game only a half step ahead of the players and
> without a clear picture of where the game was going to go

Has anyone not run an ARG like this? :)

> But what do people think?  Is there a bare minimum people would be willing
> to run with (6 weeks?!?)?  

1 day to sketch out the end-game, so you know where everything has to 
culminate?

/me is not volunteering to try it...

Adam


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